Flights divide the field into competitive divisions so golfers play against others of similar ability or profile — a Championship flight for low handicaps, an A / B / C split, a Seniors flight, a women’s flight, and so on. Each flight gets its own leaderboard, its own placement payouts, and its own contests. Use flights whenever a single overall leaderboard would let one group of golfers sweep every prize.
Flights live on their own tab in the tournament navigation.
| Field / Option | Description |
|---|---|
| Flight name | Shown on leaderboards, payout tables, and reports. |
| Flight type | Handicap, Age, Gender, Professional, Member Status, or Custom. Seeds a starter qualification rule. |
| Assignment method | Automatic — the engine proposes placements from the rules. Manual — you place each golfer; the engine leaves them alone. |
| Category | Individual, Twosome Team, or Foursome Team. Team flights are resolved from Pairings (see below). |
| Tournament day | Scope the flight to one round, or leave as Total — all rounds. |
| Color | A swatch that carries through to the flight’s leaderboard, payout tables, and the season screens. |
| Scoring basis | Override Net / Gross ranking for this flight only. |
| Overlay flight | All qualifying golfers compete here in addition to their primary flight. Skips the assignment engine. |
| Qualification rules | Field / operator / value tests, ANDed together. Include and exclude rule types. |
Flights are ranked by priority, shown as Priority #1, #2, and so on down the list. A golfer is assigned to the first flight they qualify for, top to bottom, so if a golfer’s stats match more than one flight the higher-priority flight wins. Drag a flight card to reorder priority. A catch-all “All Golfers” flight should always sit last.
For automatic flights, the assignment engine reads each golfer’s stats, tests them against every flight’s rules in priority order, and proposes a placement. Manually placed and locked golfers are skipped and keep their current flight.
To override a single golfer, edit their flight from the roster or use the move controls; locking a golfer keeps the engine from moving them on the next run.
Twosome and Foursome flights have no per-golfer assignments. Their membership is resolved live from the Pairings page — each team’s combined handicap decides which team flight it lands in — so the preview shows team flight counts broken out per day rather than a single total. Build your teams on the Pairings page.
A flight can carry its own placement payouts and its own contests. Flight-scoped prizes and flight-scoped contests render under that flight on the Flights tab of the Prize Allocation screen — they are never duplicated on the Contests tab, which shows tournament-wide contests only. A day pays out per-flight team prizes only when at least one flight has team prizes configured for that day; otherwise the tournament-wide behavior is unchanged.
The Color you set on a flight is reused everywhere that flight appears — its leaderboard tab, its payout tables, and the season standings and public season leaderboard screens — so a golfer can track their division at a glance across every view.